A downloadable game for Windows

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Support my work and have acces to all my games and exclusive content: https://www.patreon.com/amaweks

Apoie meu trabalho e tenha acesso a este jogo e conteúdos exclusivos: https://apoia.se/amaweks

Virgil is a man who was decapitated, now he must wander through his own purgatory in search of his true head and perhaps eternal rest.

What started as an entry into GBJam5-2016 turned out to be something bigger. Now called Virgil's Purgatory, the game has been rebalanced, bug fixed, contains 2 new areas, 2 new bosses, 3 new songs, new enemies, new texts, new and complete end for the game, among other details. The game now has 30 to 60 minutes of total game play.

Now in 3 versions:

  • Super GB English (colorful with SGB border)
  • Super GB PT-BR (portuguese translated)
  • GB Monochrome Version (Classic GB green tones)

Features

  • 5 bosses (one optional)
  • 6 areas (one optional)
  • Upgrades powerups
  • 6 Chiptunes
  • Pixel Art in 4 colors
  • Super GB Border
  • GB 160X144 Resolution
  • CRT filters (scanlines)

The Source code will downlodable for a fee in the next days, so you can learn how to do a similar game on Arcade Game Studio. From now that's will be the format of my productions: the game for free, and the source for a fee (Both as an incentive for myself, as to ensure that only those who have real interest will download the source).

Enjoy!


Para brasileiros: caso tenham problemas em pagar via Paypal, ou se preferirem como alternativa, você pode comprar o jogo via transferencia PIX no valor de R$ 10,00.  Após a transferencia por favor envie um email para paulo_villalva@yahoo.com.br informando qual jogo você adquiriu.

Chave PIX: 476864fb-67e2-4cf3-a1e4-1ff45ed6c456

StatusReleased
PlatformsWindows
Rating
Rated 4.8 out of 5 stars
(5 total ratings)
AuthorAmaweks
GenrePlatformer
Tags8-Bit, castlevania, chiptune, Game Boy, GBJam, Metroidvania, sgb, super-gameboy
Average sessionA few minutes

Download

Download NowName your own price

Click download now to get access to the following files:

Virgil's Purgatory Super GB - ENG 9.4 MB
Virgil's Purgatory Colorido (Português BR) 9.4 MB
Virgil's Purgatory Monochrome Version (ENG) 9.3 MB
Virgil-GBJAM5 version.zip (outdated) 4.2 MB
Virgil SGB Source Code (ARGS project files).zip 7.1 MB

Comments

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Hi Amaweks!

Just following up on my earlier message. I’m Milee from Banzan Studios, the creators of SnackR—a platform made by creators, for creators. SnackR brings together games, comics, and animations in a TikTok-style feed, and we’d love to explore how we can collaborate with you!

Publishing on SnackR is completely free—there are no costs involved. Once uploaded, your game would go live on the platform within 3–6 business days! Our platform is designed to help creators like you reach a new mobile-first audience while maintaining full control over your work.

Feel free to explore more about us here:

Website: https://banzan.co/

Instagram: https://www.instagram.com/banzanstudios/

LinkedIn: https://www.linkedin.com/company/banzanstudios/

Here’s a quick video showcasing SnackR: https://www.instagram.com/p/DCVjW1LIM07/

Let me know if you’d like to connect—I’d be happy to share more details about how SnackR can benefit you! 😊

Dear Amaweks,

I hope you’re doing well! My name is Milee, and I’m reaching out from Banzan Studios, the team behind SnackR—an exciting new platform that combines the best of TikTok, YouTube, and Patreon, specifically designed for creators like you.

We’ve been following your work, and we’re particularly impressed by your project, "Virgil's Purgatory". The creativity behind it caught our attention, and we believe it would resonate well with our growing audience on SnackR.

SnackR is an all-in-one platform where creators can share games, animations, and comics, engaging with a dedicated mobile-first audience. Built by creators for creators, SnackR is designed to address the challenges young creators face. Each feature is tailored to give you greater control over your content and its reach, making it a perfect space to showcase your amazing work.

While "Virgil's Purgatory" truly stood out to us, you’re not limited to submitting just that—we’d be thrilled to explore any other projects you think might fit SnackR as well. If your project isn’t a mobile game, that’s totally fine! We’re more than happy to work with you to adapt your content for the platform.

If you’re interested in learning more about how SnackR could benefit you and help you reach new audiences, I’d love to discuss this further. Please let me know if you’re available for a quick chat.

Feel free to check us out in the meantime:

Website: https://banzan.co/

Instagram: https://www.instagram.com/banzanstudios/

LinkedIn: https://www.linkedin.com/company/banzanstudios/

I’ll also share a short video showcasing what SnackR is all about—this will give you a better sense of how we’re creating a platform tailored for creators like you:

https://www.instagram.com/p/DCVjW1LIM07/

Here’s the actual app on Google Play. Let me know what you think!

https://play.google.com/store/apps/details?id=app.web.banzan_snackr.twa&hl=en

Looking forward to hearing from you!

Best regards,

Milee B Kokkatt

Banzan Studios

Você tinha que lançar isto na Play Store, rapaz. Muito bom.

legal que gostou. Playstore é difícil (a engine é limitada, e mesmo que fosse possível é caro e é um game simples pra ter retorno financeiro, ficaria no preju). Mas tenho investido em lançar no steam meus próximos games. Acompanhe meu twitter (estou desenvolvendo 3 games atualmente, um pra megadrive) e confira meu game na steam, está em promoção só essa semana (na postagem fixa do meu twitter tem o link)  ;) https://twitter.com/amawek

love your game!!! hope I ever get to do something so fun and aesthetically pleasing.

Thanks for the feedback, Henrike. I'm gald you enjoyed my game. What you liked most in the game? What should you improve?

(+1)

the graphics are the best! great controls (tosing the skull was fun and challenging), and the overall mood of every scene was just right (gameboy feel, great chiptunes), I enjoyed every minute of the virgil's purgatory experience. I would have to think for a while in order to find things to improve, but i think is just great as it is.

I'm really happy to read your words, thanks! I'm close to finish my next game, the gameplay is more simple compared to Virgil's, but the aesthetics are something like a cross between 80's computer games and German expressionist cinema from de 20's and 30's. I should release it at the end of this month, stay tuned.

that sounds awesome!

Henrike Martxa, my new game is on steam greenlight: Devwill

https://steamcommunity.com/sharedfiles/manageprevi...

If aproved it will be sell very cheap ;)